Intellectual Property Policy for fan-based activities
Updated 3 Jan 2006
Introduction
This document sets out our (The Big Plays) policy towards unauthorized
and unlicensed use of our copyright imagery and trade marks by fans of
our games as part of their hobby, rather than commercial gain.
It is addressed primarily to those who want to exchange news, information,
house rules, and so on via the Internet in general and the World Wide
Web in particular.
These basic principles apply equally well to other hobby activities,
for example, fanzine publications. As you can imagine, we receive many
requests from players and hobbyists from all corners of the globe who
are asking to use our intellectual property in many different ways. We
love the imaginative ideas that hobbyists have for our intellectual property.
Unfortunately, we get so many requests that we find it difficult to reply
to everyone. Accordingly, we have produced this policy that states what
you can and cannot do in relation to our intellectual property.
IMPORTANT NOTICE
The Big Play reserves the right to change this policy without notice.
The contents of this policy are in no way meant or intended to be a license
of any nature.
Most uses of our intellectual property without a license are likely to
be an infringement; however, The Big Play is unlikely to object to any
infringement if it adheres to this policy.
Please also note that we reserve the right at any time and without notice
to insist that you cease or alter your use of our IP - we reserve this
right so we can comply with any licenses that we have with third parties.
We want to strongly emphasize this point and would ask you to keep this
in mind at all times when using our IP.
What Intellectual Property (IP) means and why it is important
for you know
Intellectual Property is: intellectual (as opposed to tangible/physical)
because it deals with concepts and creations of the mind that you cant
actually touch; and it's property, because it can be bought and sold,
transferred from one person to another - just like any other property.
For example, if we produce a game, expansion or model, we can sell the
physical object (the game or model itself) to one person AND still retain
the right to reproduce it (the copyright).
For the purposes of this document, we're concerned with two main areas
of intellectual property - copyright (the right to copy a work) and trade
marks - the names, badges, logos, or signs used to distinguish one companys
products from anothers.
The reason you need to know this is fairly straightforward. The laws
that govern intellectual property are such that we have to make a visible
effort to actively police and protect our rights or risk losing them,
and if we lose control of our IP rights then we lose the ability to create
all the exciting games that we want you to enjoy. The unauthorized use
of someone elses intellectual property (whether it be by an individual
or a company) is against the law.
Counterfeiting/Peer-to-Peer File sharing
Counterfeiting is a crime in most countries worldwide. In addition to
the other penalties, you can go to prison for counterfeiting. The same
is true of peer-to-peer file sharing - if you have not paid for the material
and you download it using peer-to-peer software, you are engaging in illegal
activity.
BE AWARE that we will happily spend money bringing counterfeiters and
other infringers to justice, regardless of the cost. We therefore want
to make it clear that The Big Play will not tolerate counterfeiting of
its products nor any other unauthorized use of its trade marks, trade
dress, copyright material, or other intellectual property and always seeks
the maximum civil and criminal penalties that the law allows
Fan-based usage of Intellectual Property
We appreciate that if you enjoy something you like to immerse yourself
inside the world and may well want to produce a number of projects just
for the fun of it.
Accordingly, you can do quite a lot of things with our intellectual property
without having a formal license with us. But there are also some general
principles that you need to keep in mind, and then there are the things
that you definitely cannot do.
PLEASE NOTE that any work you create using our intellectual property
is not owned by you. It is called a derivative work
and those parts based upon our IP do not give rise to their own copyright.
Please bear this in mind when using our IP.
General Principles
Please make it clear that your use is unofficial by including some wording
to the effect that, for example, This website is completely unofficial
and in no way endorsed by The Big Play Limited."
Are people likely to be confused as to whether your website or any material
was produced by The Big Play just by looking at it? If so, then you need
to alter it. In other words, do not try to make your material look official.
Please do not change our trademarks in any way (e.g., stretch or deform
them).
Include the following disclaimer on your website/publication:
This website/publication is completely unofficial and in no way endorsed
by The Big Play Limited. The Big Play, The Big Play Logo, The Big Play
strapline, minizoomerz, the minizoomerz logo and the minizoomerz strapline
are TM and/or © Copyright The Big Play Ltd 2005-2006. Used without
permission. No challenge to their status intended. All Rights Reserved
to their respective owners.
Please make the origins of the intellectual property very clear, in other
words, make sure that from a brief review of your material people know
that you are unofficially using The Big Plays IP.
What you cannot do with The Big Plays Intellectual Property
Other than a few exemptions, The Big Play is not obliged to let anyone
use its IP at all (for example, it's a widely held misconception that
you can freely make use of someone elses copyrights, without their
permission, as long as its for your own private use - this is currently
not an automatic exemption to copyright), and accordingly we always insist
that our IP is treated with the respect that we feel that it deserves.
So, if you are using or want to use our intellectual property and you
do not have a written license with us, you must not:
- Use The Big Plays intellectual property in relation to any commercial
activity - this includes, for example, paying a printer to print some
flyers for you, obtaining sponsorship, or selling non-Big Play materials
using our trademarks and imagery.
- Make any direct copies and/or scans of The Big Play publications,
images, or other materials. This includes website materials and downloads.
We would however suggest that you produce your own materials (as long
as you follow the other requirements of this policy).
- Use our trademarks in respect of your domain name
- Use our intellectual property in relation to any third party products
or third party intellectual property.
- Alter our trademarks in any way.
- Use any of our IP without appropriately crediting the IP and using
the appropriate disclaimer in accordance with this policy (see above).
- Create, distribute, or use any material that is not consistent with
the functionality, atmosphere, and parameters of the relevant game universe
as created and owned by The Big Play
- State that anything that you create using The Big Plays intellectual
property is official
- Create, distribute, or use any material that is derogatory, obscene,
or offensive.
- Create, distribute, or use any material that devalues any of The Big
Plays products in any way.
Guidance and Examples of activities
Keep it Clean : Our games are enjoyed by players of all ages
and so we must stress that you keep any material produced in conjunction
with or associated with our intellectual property at an appropriate level
of decency. If it had a movie rating we would expect it to be PG (fantasy/sci-fi
action adventure).
Websites and Domain Names : Please do not use one of our trademarks
to directly identify your web site (e.g., The minizoomerz website). This
right is reserved for The Big Play and formal licensees only.
This does not mean that you can not use our trademarks to talk about
our material, it just means you need to make it clear that description
is the reason why you are using them (e.g., Turbo Charged - my web
page devoted to the minizoomerz racing game by the Big Play Ltd.)
is fine because you're using our trademarks to simply describe what your
web page is about and because it identifies us as the publishers of the
game. Also, please do not use any material from the official Big Play
websites. Instead, we suggest that you make your own.
Do not use our trademarks or distinctive names for your domain names
these are for The Big Play and formal licensees only.
Educational Use : Unfortunately, we currently cannot give official permission
for students to use our IP in relation to their studies for reasons of
possible licensing conflicts.
Bandwidth Theft/Mirroring Resources : We do not tolerate deep
linking to the pictures, images, PDFs or other downloads on our website.
Such activity is bandwidth theft. Also, do not mirror the resources that
we have on our websites. So, if you want other people to see the materials
that we have produced, please use a simple HTML link to the relevant web
page.
Policy Changes
The Big Play Ltd. reserves the right to change and update this policy
without warning so please check back regularly.
Thank you for reading through the above documentation
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